
BrainCo Curriculum
We know smart glasses have great potential for consumers and enterprise and aim to make everyone as excited about this technology as we are. Our AR technology provides a perfect balance of engagement in the digital and real worlds thanks to their innovative optics, AI apps and 5G capability. Added to this, our AR is something the user will want to engage with all day as we build our glasses with consideration for comfort and style.
The BrainCo STEM Kit Curriculum is arranged into
five modular units.
BrainCo STEM Kit Curriculum
The BrainCo STEM Kit Curriculum is arranged into
five modular units.
Curriculum Units
Unit | Modules | Content |
Project Guided Assembly | 4 Modules of 50 Minute Lessons | Assemble the BrainCo STEM Hand while learning Mechanical and Electrical Engineering concepts. Assembly may be completed via quick build or in depth learning approaches. |
Engineering Design | 6 Modules of 50 Minute Lessons included one open build project | Organise your class like a real engineering team. Guide students through the steps of the engineering design process and learn how prototypes are created and refined. Complete the class with an engineering design challenge creating an application of a robotic hand through constant design iterations. |
Biotech and Biomedical Industry Exploration | 8 Modules of 50 Minute Lessons included one open build project | Learn where STEM mixes with Biomedical Engineering and Biotech through real life technology. Each lesson introduces students to a new concept such as Neuroscience, Brain Machine Interfaces or Advanced Prosthetics finishing into a student guided open design and sharing project. |
Life and Physical Sciences | 4 Modules of 50 Minute Lessons | Bring hands on STEM learning to your lab sciences. Modules covering energy, motion, friction, and body systems align with curriculum needs in Primary School and High School Lab Sciences. |
Introduction to Programming | 6 Modules of 50 Minute Lessons and 2 Open Ended Programming Projects | Bring a tangible, hands on addition to digital programming. Students learn the fundamentals of programming through project based learning activities and open ended STEM workshops. |
NeuroMaker Challenge
Click here to learn more about the remote friendly creative challenge
Apply your STEM knowledge to a Creative Challenge modeling solving real world issues! The NeuroMaker Creative Challenge allows students to choose their own real world issue to tackle using the STEM hand as common shared hardware.
Getting Started
You and your students are ready to build right out of the box. No sorting or additional work required!
There are three key parts to the BrainCo STEM kit:
1. The Hardware
Please open our Assembly Instructions if you would like to build the hand straight away. Guided assembly with specific learning goals are also part of the STEM Kit curriculum. Or watch this 2 minute YouTube Video of the hand being built.
2. The Programming Environment
The BrainCo STEM kit utilises mBlock, a Scratch 3.0 enhanced block-based programming platform. mBlock can connect to the STEM Hand directly through your web browser. You can view the Setup Guide to connect your STEM Kit to mBlock.
3. The Curriculum
The BrainCo STEM Kit comes with curriculum arranged into 5 topic modules consisting of 45 to 60-minute-long lessons. View the Curriculum Guide for more detail on what is included.
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